![]() ![]() * Added hand gestures to the voice chat menu. * The generic timer is now triggered when the slap timer is set, so players can see how long they must wait before being able to slap again. This lets smod admins and subadmins see who else is logged in on the server. This lets smod admins and subadmins talk to each other privately in game. This allows the keys min_players and max_players to be given to certain entities to adjust the flow of a map based on the number of players in game.(See Wiki). * Added new Misc_TurretG2 functionality.(See Wiki). * Added USE_TEAM_DELAY_WIN, UI_TIMER spawnflags and message key to target_delay (See Wiki). Default 0, set to 1 to hide the HUD while spectating, for tournaments and such. * New serverside cvar, g_HideHUDFromSpecs. * Players are once again able to view the HUD while spectating, as the benefits of removing the HUD were deemed outweighed by the negative results of hiding it. * Added a version check to ensure that the server you are joining is running the most recent version of MBII. * Added In-game server browser to escape menu. * Voicechat menu updated to allow movement while open. * Blinding effects of TDs are now done in code, to prevent effects replacements from removing the blinding. (Aesthetics only, the behavior of the force power and lightsabers has not changed.) * Force Lightning is now visibly blocked by lightsabers, and blocking players are no longer electrocuted. * Allow saber shutoff during knockdown and other forced anim events. * Prevent sticking in the speed lunge landing animation. ![]() * Fix for certain forms of server flood abuse. * Allow Speed and Mind Trick even if you've lost your saber. * Kicks no longer hit a single entity more than once per move. * Allow the mbmode command to have a second argument that also switches the map. * Remove the Secret Apprentice model due to engine issues. * Eliminate the middle tier of enhanced effects. * Fix missing textures and shaders in mb2_duel_rcbridge. * Fix missing textures and shaders in mb2_duel_ihod. * ARCs may only shoot during special moves with Dex 3. * Restore comboable bounces off of destructables. * The smod parsing of the mbmode command has been fixed to allow the usage: 'mbmode ' through smod. * The "CM_AdjustAreaPortalState: negative reference count" crash that has prevented the mb2_lunarbase map from being played has been fixed. ![]()
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